Sunday, May 16, 2010
No Longer Behind The Times: Figure Five Finally Plays Portal
Today the First Mate and I celebrated the fact that we both had a Sunday off in much the same manner as two-toed sloths: We spent the day eating, sleeping, and playing Portal. (Okay, I'm assuming these two-toed sloths all have PCs and remarkably flexible claws.) I normally do my gaming with a bulging bag of many-sided dice and a binder full of stat sheets, so I was a little leery. I don't really have anything against electronic gaming, but I am really uncoordinated. As such, it tends to make me feel pretty terrible about myself when I spend fully 75% of play trying not to run into walls, and failing at it most of that time. Portal came very highly recommended to me, though, so I figured I would give it a shot.
I didn't get up until seven hours later. It was one of the more engrossing entertainment experiences I've ever had. The concept is ingenious, and it's really well implemented in the game. Andy and I traded off levels, and I conscripted him to go through some of the more fiddly bits of mine, but even so, gameplay was smooth and intuitive enough that even I could manage it. Most importantly to me, the writing shines. The whole thing was so clever I was practically clapping my hands with delight. (And yes, fine, I did place two portals immediately facing each other and then spend five minutes running an infinite loop and yelling "WEEEEE!" Shut up.) When we made it through the whole thing, we decided that celebration was in order.
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You were insanely good at Duck Hunt when you were little, and you shot from the hip. Of course, you stood about 3 feet from the screen so I'm not sure if it counts.